Tappingo 2 isn’t very deep. There aren’t any unlockables, no stats to raise or levels to gain. It’s just a simple puzzle game that gets more difficult, bit by bit, as you progress. And it’s unnaturally fun.
Developer: Goodbye Galaxy Games
Publisher: Goodbye Galaxy Games
Review Platform: 3DS eShop
Also Available on: N/A
NA Release Date: 04/09/14
Your objective in Tappingo 2, exactly like its predecessor, is to fill in various pixel art with your stylus. Imagine Picross, except that when you drag your stylus, your line doesn’t stop until it hits something. At a basic level, that may seem… boring. But for some reason, Tappingo 2 has its own way of keeping you playing. Maybe it’s the minimal amount of time you can spend playing. Maybe it’s catering to the “completionist” lifestyle. In any case, finishing puzzles just feels good, and that’s the best thing Tappingo 2 has going for itself.
There’s nothing wrong, per se, with the puzzles in this game. You could complain and say that there are too many, you could say that they all get solved the same way. But those complaints are easily overridden by the tiny price tag and the variation of puzzles. No puzzle will look exactly the same in the beginning, and watching the pixels grow while trying to guess what they’re creating is just inexplicably entertaining.
The music is soothing, the puzzles are fun, and the game is dirt cheap. It’s an incredible time sink, something you can play for 30 seconds or hours and hours. It’s no “Fully Realized RPG” of course, but if you’re a fan of simple puzzle games, or just need something cheap and quick to get for your 3DS library, Tappingo 2 is an amazing choice.
Review code provided by Goodbye Galaxy Games.