EA was one of – if not the – first big-name publisher to announce its support for Nintendo’s then-upcoming Wii U, back at E3 2011. Since then, however, a lot has changed; including Nintendo’s negligence of Origin as a part of the Wii U’s online infrastructure, despite heavy pressure from EA.
Now, due to a ‘business decision’ of EA’s, the publisher is refusing to give Crysis 3 a lease of life on Nintendo’s HD system, despite developer Crytek being more than willing to port the game to Wii U. Founder and CEO of the studio, Cevat Yerli, elaborates:
“It’s a purely business decision. I’d love to see it on Wii U, but but what I love to see and what gets done at the end of the day are two different things. Even so, I could initiate it but someone has to sell it, right?
“It’s a business decision between EA and Nintendo. If that business decision doesn’t make sense, or seems to not make sense for them, it’s… not possible for us to make it. We can’t publish ourselves, and that’s the bottom line.”
Is there a genuine reason behind this ‘business decision’ – a lack of audience, perhaps? – or is this just sour grapes on EA’s part?