We all know that the fourth main entry into the Resident Evil series, whilst originally exclusive to Nintendo’s GameCube, has been ported to pretty much every platform around – including PS2, Wii, Xbox 360 and PS3, and even iOS – but it turns out that Capcom was in talks to bring its third-person survival horror to Microsoft’s brand-new Xbox system.
With Shinji Mikami, Resident Evil’s creator, allegedly ‘tired and frustrated’ with the PlayStation 2, Microsoft held a meeting with his Capcom team to convince him to bring the Japanese series to the Xbox, to help cement the new system as a viable console for the Japanese market.
After the interview which did all but impress Mikami, it boiled down to what was arguably the famed developer’s most important question of all:
“What is your philosophy? Sony says games are entertainment, something larger, fuelled by the Emotion Engine. Nintendo says games are toys, created by the legendary Shigeru Miyamoto, perhaps the greatest game developer of all time. What do you feel?”
Microsoft didn’t have an answer, and by the time the the head of Xbox Japan had arrived in Capcom’s hometown of Osaka on something of a reconnaissance mission, Mikami had already spoken with Nintendo and confirmed Resident Evil 4 as a GameCube exclusive.
As Mikami himself rounds it up:
“That’s why Resident Evil 4 was a Nintendo exclusive and it took a while for it to come to Xbox. That was very frustrating.”