The Metroid series went on something of a rollercoaster ride this generation, as Retro Studios released the final game in its highly acclaimed Metroid Prime trilogy, the three first-person adventures were re-released on a single, dual-layered Wii disc, before the franchise eventually moved into the hands of ‘Project M’ – a controversial collaboration between Nintendo and Team Ninja, which saw the Wii Remote put to arguably great use.
Not one to be put off by Metroid: Other M‘s lukewarm reception, however, Miyamoto has revealed in an interview with IGN that the first-party Nintendo series he’d most like to see on Wii U is Metroid, claiming that the GamePad could also be utilised in new and interesting ways:
“With Metroid it’s very easy to imagine some interesting implementation for Wii U. I think that having another screen with the gyro built in really gives you a lot of interesting opportunities for development, and we can bring a lot of our games to life in a completely new way with that.
“I feel like the possibilities of the GamePad for Metroid could be really fantastic. There’s certainly a lot that you could do there for that game.”
Over to you: how could elements from previous Metroid games make use of the Wii U’s GamePad? Perhaps we could see a sequel to Other M in which you play from a third-person perspective on your TV, with the GamePad offering a gyro-controlled, through-the-visor viewpoint. Thoughts?