Many developers in the past have commented on WiiWare’s lack of worth, whether it be due to its pricing structure, or Nintendo’s apparent failure to share profits with publishers whose games don’t sell a certain number of copies.
After confirming that its own Nintendo-developed titles, as well as a select number games from third-parties, will be available to download from the Nintendo eShop on the 3DS, Nintendo seem to be carrying this momentum into the launch of the Wii U. According to an anonymous developer speaking to Wii U Daily, Nintendo is offering third-party and independent developers a much larger cut of the profits made from their own titles:
“They’re offering insane incentives for publishers to sell retails games as downloads on the console. You’d be stupid not to take advantage of it and go retail box-only. The new platform is perfect for indie devs, it’s a whole different vall game than WiiWare. They’ve learned a lot from that mess.
“It’s a much bigger cut than you’d get selling it on any other platform at the moment, plus promotions on the online store. I they pull it off and it gains traction, it’ll press the other guys [Microsoft and Sony] to give more of the revenue to the publishers. It’s very good for us who make games.”
Hopefully this means the variety in third-party games will be much greater than what’s been seen on a Nintendo platform in the past, and that we hear of many more downloadable titles coming to the Wii U’s eShop following the five that are already set to release in the console’s launch window.
Which games from Xbox Live Arcade and PlayStation Network would you like to download on Wii U?